Designing a Virtual Path to Success
26 June 2019
Breakout Session 1
Masters of Digital Assessment
An overview of tools available in Brightspace that make grading efficient and help to provide useful feedback. Topics include TurnItIn, the new Brightspace markup tool, rubrics, and intelligent agents.
Patricia Collins and Martha Merrill
Universal Design for Learning (UDL)
In this hands-on session, you will learn about UDL and best practices for making your content and assignments more inclusive for all students.
Stephanie Gillespie and Karen Sorensen
Recrafting Pedagogy for the Online Environment
thought and effort are expended in sourcing attractive and engaging learning
resources, sometimes little or no thought is given to the pedagogical shift
needed to teach effectively in an online environment. In this session we will
discuss the need for reflection of one’s pedagogy when teaching online, changes
in the instructor’s role and explore tested practices.
Breakout Session 2
Gamification and Motivation
Dive into using Quizizz and Quizlet to gamify learning and increase student participation for either synchronous or asynchronous learning. Create a class set of study note cards in Quizlet and have students add to the class set of cards for everyone to study with. Quizizz can be used after studying the notecards to test the students learning in a fun gamified style of quizzing. The results from both activities can be used by the instructor to help fill student learning gaps prior to an exam.
Faculty Leadership in the Online Learning Classroom
A discussion of managerial leadership techniques promoting student engagement and success in online courses. The principles of Path Goal, Servant, and Transformational leadership will be presented.
Engaging Online Students with Zoom
This hands-on session will show beginners what Zoom is and how to navigate it. Participants will practice some of Zoom’s various uses including, but not limited to: holding virtual office hours, creating breakout sessions, facilitating class discussions, polling, and screen sharing. Downloading the free Zoom app prior to the session is encouraged. Active Zoom users will have an opportunity to share the value of using this tool within online classes.
Antija Allen and Kristy Conger
Breakout Session 3
Stickers and Stars
A conversation about gamification and using badges to increase student motivation and engagement with course content in the digital learning space.
Accessibility in Online Classes
Many, if not all, are aware of the accessibility requirements for online courses. In this session, we will briefly review accessibility requirements, discuss the instructor’s role in meeting these requirements, discuss challenges and share resources to assist in creating accessible content.
Don’t Flip Your Lid! Get on the Grid for Online Learning
A panel-led discussion about how to increase engagement of students within online course discussion boards. Focus areas include crafting engaging discussion topics, facilitating meaningful peer-to-peer interaction, and encouraging deep student-to-content exploration.
Antija Allen, Patricia Collins, Tony Crossland, and Ann Kronk
Dr. Paul Ramp, Director
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